StarCraft

Results: 73



#Item
21A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft Santiago Onta˜ non, Gabriel Synnaeve, Alberto Uriarte, Florian Richoux, David Churchill, Mike Preuss

A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft Santiago Onta˜ non, Gabriel Synnaeve, Alberto Uriarte, Florian Richoux, David Churchill, Mike Preuss

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Source URL: hal.univ-nantes.fr

Language: English - Date: 2016-03-18 13:04:26
    22Behaviour Oriented Design for Real-Time-Strategy Games An Approach on Iterative Development for STARCRAFT AI Swen Gaudl Department of Computer Science University of Bath

    Behaviour Oriented Design for Real-Time-Strategy Games An Approach on Iterative Development for STARCRAFT AI Swen Gaudl Department of Computer Science University of Bath

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    Source URL: www.fdg2013.org

    Language: English - Date: 2013-05-13 10:49:51
      23A Corpus Analysis of Strategy Video Game Play in Starcraft: Brood War Joshua M. Lewis Patrick Trinh  David Kirsh

      A Corpus Analysis of Strategy Video Game Play in Starcraft: Brood War Joshua M. Lewis Patrick Trinh David Kirsh

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      Source URL: csjarchive.cogsci.rpi.edu

      Language: English - Date: 2011-07-07 16:10:10
        24Understanding Gamers  CHI 2015, Crossings, Seoul, Korea Masters of Control: Behavioral Patterns of Simultaneous Unit Group Manipulation in StarCraft 2

        Understanding Gamers CHI 2015, Crossings, Seoul, Korea Masters of Control: Behavioral Patterns of Simultaneous Unit Group Manipulation in StarCraft 2

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        Source URL: jeffhuang.com

        Language: English - Date: 2015-05-17 16:13:19
          25  StarCraft AI Competition Website  http://eis.ucsc.edu/aiidecraft

            StarCraft AI Competition Website  http://eis.ucsc.edu/aiidecraft

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          Source URL: eis.ucsc.edu

            26Tuolumne County Transit  Basic Fleet Information Fleet No.

            Tuolumne County Transit Basic Fleet Information Fleet No.

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            Source URL: www.tuolumnecountytransit.com

            Language: English - Date: 2015-01-29 09:49:09
            27Reactive Planning Idioms for Multi-Scale Game AI Ben G. Weber, Peter Mawhorter, Michael Mateas, and Arnav Jhala Abstract— Many modern games provide environments in which agents perform decision making at several levels

            Reactive Planning Idioms for Multi-Scale Game AI Ben G. Weber, Peter Mawhorter, Michael Mateas, and Arnav Jhala Abstract— Many modern games provide environments in which agents perform decision making at several levels

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            Source URL: eis.ucsc.edu

            Language: English - Date: 2010-06-18 20:55:19
            28

            NÁZEV: Starcraft 2350 Cuddy VÝROBCE:

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            Source URL: www.lodenavode.cz

            Language: Slovak - Date: 2015-04-14 09:32:51
              29canterbury park form CONTINUED  26 RACING Continued from page 5 Vandemonian (Paul Messara) 3g By Starcraft (NZ) – Vadsalina (IR) (3:1-0-0):

              canterbury park form CONTINUED 26 RACING Continued from page 5 Vandemonian (Paul Messara) 3g By Starcraft (NZ) – Vadsalina (IR) (3:1-0-0):

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              Source URL: www.territorystories.nt.gov.au

              Language: English - Date: 2015-03-29 19:36:43
              30Microsoft Word - metagame - camera ready

              Microsoft Word - metagame - camera ready

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              Source URL: people.eng.unimelb.edu.au

              Language: English - Date: 2012-05-30 22:38:42