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OpenGL / Application programming interfaces / Virtual reality / Shading / Video game development / GLSL / Shader / Shading language / ARB / Computer graphics / Computing / Software


Document Date: 2013-09-11 17:13:54


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File Size: 701,42 KB

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Company

Vertex / Silicon Graphics Inc. / The Khronos Group Inc. / Sony Computer Entertainment Inc. / /

IndustryTerm

web-site / /

Organization

Adopter / /

Person

James Helferty Brent Insko Jeff / Robert Simpson Eskil Steenberg / Brent Insko Jeff Juliano Jon / Pat Brown Nick Burns Chris / Dave Baldwin / Bill Licea-Kane Benjamin / Bruce Merry Daniel Koch Marc Olano Ian / John Rosasco Dave Shreiner Jeremy / Marc Olano Ian Romanick John / Randi Rost / Jeremy Sandmel Robert Simpson Eskil / Pierre Boudier Pat Brown Nick / John Kessenich / Ian Romanick John Rosasco Dave / Kane Benjamin Lipchak Barthold Lichtenbelt Bruce / Dave Shreiner Jeremy Sandmel Robert / Michael Gold Nick Haemel James / /

Position

Constant Qualifier / Default Storage Qualifier / Invariant Qualifier / /

Product

OpenKODE / OpenMAX / OpenSL ES / OpenWF / OpenKOGS / OpenVG / /

Technology

5 2.2 Fragment Processor / API / /

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