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Date: 2016-08-01 09:24:43Shading Bloom Statistical hypothesis testing Shader DirectX | [ImageEffects] Bloom Testers Matt DeanAdd to Reading ListSource URL: unity3d.comDownload Document from Source WebsiteFile Size: 1,96 MBShare Document on Facebook |
Prospects for a more robust, simpler and more efficient shader cross-compilation pipeline in Unity with SPIR-VChristophe Riccio, OpenGL Democratizing gamesDocID: 1u6e9 - View Document | |
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Page 1 Vulkan 1.0 Quick Reference Vulkan® is a graphics and compute API consisting of procedures and functions to specify shader programs, compute kernels, objects,DocID: 1twrm - View Document | |
606_Advanced Metal Shader Optimization_Final.keyDocID: 1tp3v - View Document |