Back to Results
First PageMeta Content
Imaging / Deferred shading / Multiple Render Targets / Shader / Screen Space Ambient Occlusion / StarCraft II: Wings of Liberty / Rendering / Microsoft Direct3D / Software rendering / 3D computer graphics / Computer graphics / Shading


Document Date: 2013-01-31 14:04:06


Open Document

File Size: 4,39 MB

Share Result on Facebook

Company

NVIDIA / GPU / /

/

IndustryTerm

real time strategy game / less capable systems / consumer hardware / screen post processing / mainstream hardware / /

Person

Pixel / N. Tatarchuk / /

/

Position

Editor / storytelling forward / artist / player / deferred rendering vs. forward / programmer / /

ProgrammingLanguage

C++ / /

Technology

alpha / 3D Graphics / /

SocialTag