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Graphics hardware / Shading / Rendering / Ray tracing / Microsoft Direct3D / Graphics processing unit / Deferred shading / ACM SIGGRAPH / Kurt Akeley / Computer graphics / Virtual reality / 3D computer graphics
Date: 2010-07-29 14:30:56
Graphics hardware
Shading
Rendering
Ray tracing
Microsoft Direct3D
Graphics processing unit
Deferred shading
ACM SIGGRAPH
Kurt Akeley
Computer graphics
Virtual reality
3D computer graphics

[removed]Beyond Programmable Shading Course, ACM SIGGRAPH[removed]

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Source URL: bps10.idav.ucdavis.edu

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