Q-learning

Results: 742



#Item
51Applied mathematics / Cybernetics / Artificial intelligence / Machine learning / Evolutionary algorithms / Mathematical optimization / Search algorithms / Learning classifier system / Genetic algorithm / Q-learning / Reinforcement learning / Statistical classification

Microsoft Word - Applying GA for Reward Allotment in an Event-driven Hybrid Learning Classifier System for Soccer Video Games

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:34
52Mathematical optimization / Operations research / Dynamic programming / Markov processes / Stochastic control / Markov decision process / Reinforcement learning / Convolution / Optimal control / Q-learning

MITSUBISHI ELECTRIC RESEARCH LABORATORIES http://www.merl.com Truncated Approximate Dynamic Programming with Task-Dependent Terminal Value Farahmand, A.-M.; Nikovski, D.N.; Igarashi, Y.; Konaka, H.

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Source URL: www.merl.com

Language: English - Date: 2016-04-13 11:53:14
53Education / Standardized tests / Academic transfer / Education reform / Grading systems by country / Test / Diploma in Digital Applications

A B FA F O U N D AT I O N C O U R S E ST UDENT Q UEST IO NS AND ANSWERS SHEE T The Foundation course is the first level of the ABFA’s Distance Learning Programme. 1. How many modules are there?

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Source URL: www.factors.org.uk

Language: English - Date: 2016-01-25 07:38:17
54Cognitive science / Cognition / Artificial intelligence / Academia / Multi-agent systems / Belief revision / Complex systems theory / Simulation / Intelligent agent / Reinforcement learning / Q-learning / Agent-based model

Social Learning Methods in Board Game Agents Vukosi N. Marivate, Student Member, Tshilidzi Marwala, Senior Member, IEEE this has on the overall performance of the different agents created. This paper focuses on improving

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:38
55Machine learning / Artificial intelligence / Game artificial intelligence / Applied mathematics / Computational neuroscience / Game theory / Cybernetics / Ant colony optimization algorithms / General game playing / Reinforcement learning / Computer Go / Q-learning

Learning and Knowledge Generation in General Games Shiven Sharma, Ziad Kobti, Scott Goodwin Abstract— General Game Playing (GGP) aims at developing game playing agents that are able to play a variety of games and in th

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Source URL: www.csse.uwa.edu.au

Language: English
56Windows games / Reinforcement learning / Q-learning / Civilization V / Civilization IV / Artificial intelligence / Machine learning / Civilization / Freeciv / Learning / AI War: Fleet Command

Using Reinforcement Learning for City Site Selection in the Turn-Based Strategy Game Civilization IV Stefan Wender, Ian Watson Abstract— This paper describes the design and implementation of a reinforcement learner bas

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:38
57Education / Learning / Alternative education / Human resource management / Internships / Mentorship / Peer mentoring / Ignition

Be a BUILD Mentor! Frequently Asked Questions Q: What qualities do you look for in a mentor? A: It’s important that our mentors believe in higher education and the importance of access to college for all youth, regardl

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Source URL: build.org

Language: English - Date: 2015-10-15 15:29:42
58Fisheries / Fluid dynamics / Mathematical analysis / Dipole / Electromagnetism / Potential theory / Reinforcement learning / Swarm behaviour / Shoaling and schooling / Vorticity / Q-learning / Markov decision process

J. Fluid Mech), vol. 789, pp. 726–749. doi:jfmc Cambridge University Press 2016

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Source URL: www.mattiagazzola.com

Language: English - Date: 2016-01-27 12:00:48
59Applied mathematics / Cybernetics / Machine learning / Cognitive science / Evolution / Genetic algorithms / Mathematical optimization / Q-learning / Reinforcement learning / Artificial neural network / Evolutionary computation / Evolutionary algorithm

Estimating Learning Rates in Evolution and TDL: Results on a Simple Grid-World Problem Simon M. Lucas Abstract— When learning to play a game or perform some task, it is important to learn as quickly and effectively as

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
60Artificial intelligence / Machine learning / Computational neuroscience / Applied mathematics / Cybernetics / Q-learning / Artificial neural networks / Reinforcement learning / Convolutional neural network / DQN / Markov decision process / Supervised learning

LETTER doi:nature14236 Human-level control through deep reinforcement learning

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Source URL: storage.googleapis.com

Language: English - Date: 2016-01-26 06:53:21
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