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OpenGL / Shading / Video game development / Shader / 3D graphics software / GLSL / Shading language / Procedural texture / Vertex / Software / Computer graphics / 3D computer graphics


Exploration of GLSL Shaders David Cornette Computer Science Department Faculty Advisor: Dr. Bruce MacLeod What is GLSL?
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Document Date: 2006-04-19 10:16:05


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File Size: 1,29 MB

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City

Boston / San Francisco / /

Company

NVIDIA / VERTEX / /

Facility

Studio Max / Building A Marble Pattern Using Fractal Noise An / /

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GLSL Shaders David Cornette Computer Science Department Faculty / /

Person

Bruce MacLeod / David Cornette / /

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Position

artist / Advisor / programmer / /

ProgrammingLanguage

Java / /

Technology

Java / API / /

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