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Virtual reality / OpenGL / Application programming interfaces / 3D computer graphics / GPGPU / Shading language / Graphics processing unit / Shader / OpenCL / Computer graphics / Computing / Software
Date: 2009-08-12 10:48:02
Virtual reality
OpenGL
Application programming interfaces
3D computer graphics
GPGPU
Shading language
Graphics processing unit
Shader
OpenCL
Computer graphics
Computing
Software

Beyond Programmable Shading Retrospective Mike Houston AMD

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Source URL: s09.idav.ucdavis.edu

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