![Triangulation / 3D modeling / Video game design / Polygon / Simple polygon / Planar graph / Polygon mesh / Polygonal modeling / Geometry / Mathematics / Triangles Triangulation / 3D modeling / Video game design / Polygon / Simple polygon / Planar graph / Polygon mesh / Polygonal modeling / Geometry / Mathematics / Triangles](https://www.pdfsearch.io/img/ab179de0a81dabfe42619ec86c185ca2.jpg)
| Document Date: 2008-10-29 00:08:33 Open Document File Size: 564,16 KBShare Result on Facebook
City Montreal / Ottawa / / Country United States / Canada / / / Facility Smith College / Carleton University / / IndustryTerm exponential algorithm / energy minimization / local coordinate systems / mesh processing / polygon algorithm / / Organization National Research Council of Canada / Carleton University / Ottawa / Nuclear Regulatory Commission / Smith College / / Person Stefanie Wuhrer / Rourke Brunton / A. Brunton / Martin Kilian / / Product dihedral / / ProvinceOrState Quebec / Northampton / / Technology polygon algorithm / 2 Our algorithm / exponential algorithm / animation / proposed algorithm / /
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