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![]() Date: 2009-04-21 15:15:36Game artificial intelligence Abstract strategy games Gaming Game theory Leisure Individual sports Detection theory Minimax Game Description Language Computer chess Evaluation function Go | Add to Reading List |
![]() | Microsoft Word - Genesereth-Proof.docxDocID: 1rosN - View Document |
![]() | A Video Game Description Language for Model-based or Interactive Learning Tom Schaul Courant Institute of Mathematical Sciences New York University, 715 Broadway, 10003, New YorkDocID: 1r2dr - View Document |
![]() | Heuristic Evaluation Functions for General Game PlayingDocID: 1qSuo - View Document |
![]() | Simulation-Based Approach to General Game Playing Hilmar Finnsson and Yngvi Bj¨ornsson School of Computer Science Reykjav´ık University, Iceland {hif,yngvi}@ru.isDocID: 1pYc3 - View Document |
![]() | Fluxplayer: A Successful General Game Player Stephan Schiffel and Michael Thielscher Department of Computer Science Dresden University of Technology {stephan.schiffel,mit}@inf.tu-dresden.deDocID: 1pS2I - View Document |