Back to Results
First PageMeta Content
Computer graphics / Computer science / Computing / 3D computer graphics / Video game development / 3D rendering / Graphics hardware / Collision detection / Texture mapping / Bounding volume / Direct3D / Rasterisation


INTERACTIVE GPU-BASED COLLISION DETECTION Joachim Georgii Jens Krüger Rüdiger Westermann
Add to Reading List

Document Date: 2011-02-14 03:23:59


Open Document

File Size: 2,45 MB

Share Result on Facebook