Gilbert–Johnson–Keerthi distance algorithm

Results: 6



#Item
1Physics / Collision detection / Bounding volume / Ming C. Lin / Collision / Octree / Gilbert–Johnson–Keerthi distance algorithm / Quadtree / Inflation / 3D computer graphics / Computer graphics / Geometry

Hierarchical Techniques in Collision Detection for Cloth Animation J. Mezger, S. Kimmerle, O. Etzmuß, WSI/GRIS University of T¨ubingen Sand 14,

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Source URL: wscg.zcu.cz

Language: English - Date: 2002-12-20 10:39:48
2Polyhedron / Quasiregular polyhedra / Voronoi diagram / Dual polyhedron / Gilbert–Johnson–Keerthi distance algorithm / Collision detection / Icosidodecahedron / Icosahedron / Convex hull / Geometry / Computational geometry / Polyhedra

Self-Collision Detection and Motion Planning for Humanoid Robots James Kuffner (CMU & AIST Japan) Digital Human

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Source URL: www.aladdin.cs.cmu.edu

Language: English - Date: 2005-07-03 22:51:50
3Convex geometry / Gilbert–Johnson–Keerthi distance algorithm

DAVID BAKER - Judge Bakers web calendar

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Source URL: www.flmd.uscourts.gov

Language: English - Date: 2012-10-11 17:01:27
4Convex geometry / Gilbert–Johnson–Keerthi distance algorithm / Collision detection / Convex polytope / Hyperplane separation theorem / Convex hull / Polytope / Vector space / Polyhedron / Geometry / Mathematics / Algebra

Proximity Queries and Penetration Depth Computation on 3D Game Objects Gino van den Bergen Not a Number Meerenakkerplein[removed]BJ Eindhoven

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Source URL: www.win.tue.nl

Language: English - Date: 2001-03-16 09:51:06
5Convex geometry / Topology / Linear algebra / Metric geometry / Gilbert–Johnson–Keerthi distance algorithm / Convex analysis / Vector space / Convex set / Simplex / Algebra / Geometry / Mathematics

A Fast and Robust GJK Implementation for Collision Detection of Convex Objects G INO VAN DEN B ERGEN Department of Mathematics and Computing Science Eindhoven University of Technology P.O. Box 513, 5600 MB Eindhoven

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Source URL: www.win.tue.nl

Language: English - Date: 1999-07-06 15:16:19
6Build automation / Compiling tools / 3D graphics software / Bullet / Convex geometry / CMake / Premake / Gilbert–Johnson–Keerthi distance algorithm / OpenCL / Software / Computing / Video game development

Bullet 2.82 Physics SDK Manual Also check out the forums and wiki at bulletphysics.org © 2013 Erwin Coumans All Rights Reserved.

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Source URL: bullet.googlecode.com

Language: English - Date: 2013-09-13 12:34:39
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