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Talk description: This talk provides a review of real time shadowing algorithms suitable for soft and area lights sources, and a practical demonstration of real time shadows from rectangular area lights using “back pro
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Document Date: 2014-03-12 04:21:50
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File Size: 3,05 MB
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Company
GPU /
/
IndustryTerm
real time shadowing algorithms /
shadow map algorithms /
real time shadows /
/
Person
Louis Bavoli /
/
Product
Unreal /
ps3 /
/
Technology
real time shadowing algorithms /
based shadow map algorithms /
pdf /
/
URL
http /
SocialTag
Virtual reality
Heat transfer
Radiosity
Shadow mapping
Lightmap
Ray tracing
Ambient occlusion
Shadow
3D computer graphics
Shading