GamePlay

Results: 578



#Item
441Humanities / Gameplay of Pokémon / Entertainment / Pokémon / Charizard / Unown / Koffing and Weezing / Pokémon regions / Pokémon Black and White / Pokémon species / Games / Pokémon Trading Card Game

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Source URL: assets12.pokemon.com

Language: English - Date: 2014-01-17 14:40:33
442Pokémon Trading Card Game / Digital media / Gameplay of Pokémon / Pokémon regions / Pokémon Yellow / Games / Nintendo / Pokémon

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Source URL: assets19.pokemon.com

Language: English - Date: 2014-02-05 14:37:05
443Visual arts / Computer animation / Emergent gameplay / Machinima / Virtual economy / Virtual world / Machinima: Virtual Filmmaking / Second Life / Digital media / Virtual reality / Film

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Source URL: conference.pixel-online.net

Language: English - Date: 2013-08-01 13:27:59
444Emergent gameplay / Machinima / Animation / Visual arts / Virtual world / E-learning / Machinima: Virtual Filmmaking / Virtual reality / Film / Computer animation

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Source URL: conference.pixel-online.net

Language: English - Date: 2013-10-29 08:09:04
445HTML element / Software engineering / Notation / Massively multiplayer online role-playing games / Emergent gameplay / Virtual economy / Computing / Control flow / Foreach loop

Data Entry Guide for EBASE User’s Outlining the type of information To be entered on EBASE screens Title Box Line 1 - Route designator or Description

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Source URL: www.wsdot.wa.gov

Language: English - Date: 2014-08-23 03:56:55
446Gaming law / Lottery / Entertainment / Casino / Gaming / Leisure / Online gambling / Gambling in Estonia / Virtual economy / Emergent gameplay / Gambling

Washington State Gambling Commission Who We Are  The Commission was created in 1973 to regulate and control authorized and illegal gambling activities (RCW 9.46).  We are a law enforcement, regulatory and

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Source URL: www.wsgc.wa.gov

Language: English - Date: 2014-03-06 16:18:48
447Video game culture / Office of Film and Literature Classification / Gameplay / Video game / Media studies / Nonviolent video game / Endless Ocean / Censorship / Violence in video games / Game studies

Office of Film and Literature Classification PARENTS AND GAMING LITERACY A RESEARCH REPORT FOR: Office of Film and Literature Classification Te Tari Whakarōpū Tukuata, Tuhituhinga

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Source URL: www.classificationoffice.govt.nz

Language: English - Date: 2012-12-05 20:19:39
448Minecraft / Enchantment / Gameplay of Final Fantasy / Survival mode / Chest / PGM-11 Redstone / Digital media / Application software / Electronic games

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Source URL: media.wiley.com

Language: English - Date: 2013-09-01 10:16:22
449Windows games / Video game genres / Amiga games / Blizzard games / Real-time strategy / Dune II / Strategy video game / Warcraft: Orcs & Humans / Warcraft II: Tides of Darkness / Digital media / Software / Application software

A History of Real-Time Strategy Gameplay From Decryption to Prediction: Introducing the Actional Statement Simon Dor Université de Montréal It is quite usual in strategy games to claim that strategies have a history o

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Source URL: www.kinephanos.ca

Language: English - Date: 2014-01-23 15:32:04
450Windows games / Massively multiplayer online role-playing games / Dungeons & Dragons gameplay / Computer arithmetic / Q / Games

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Source URL: www.aldarin.dream-it.ru

Language: English - Date: 2004-09-08 05:03:00
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