GamePlay

Results: 578



#Item
161Role-playing game terminology / Magic of Dungeons & Dragons / Sorcerer / Character class / Wizard / Dungeons & Dragons gameplay / Artificer / Dungeons & Dragons / Games / Cleric

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. The following Classes are “NPC” Classes. They are not balanced in combination with the Character Cla

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:07
162Magic of Dungeons & Dragons / Construct / Dragon / Ranger / Black & White / Dungeons & Dragons gameplay / Dungeons & Dragons / Windows games / Undead

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SPECIAL ABILITIES Special abilities are extraordinary, spell-like, or supernatural. Extraordinary Abiliti

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:09
163Character classes / Massively multiplayer online role-playing games / Video games / Dungeons & Dragons gameplay / Ranger / Games / Hol / Windows games

chapter nine : combat Dual Weapons Penalty Unfortunately, it is not easy to use two weapons at once. The character suffers a –2 penalty to all attack rolls when simultaneously attacking with a weapon in each hand. If

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Source URL: www.infernalfunhouse.com

Language: English - Date: 2004-11-30 13:07:28
164Wizard / Magic item / Magic / Character class / Cleric / Experience point / Undead / Dragon / Dungeons & Dragons gameplay / Dungeons & Dragons / Games / Magic of Dungeons & Dragons

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SPELLS (A) Acid Arrow Conjuration (Creation) [Acid] Level: Sor/Wiz 2

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:09
165Dungeons & Dragons / Magic of Dungeons & Dragons / Character classes / Role-playing game terminology / Magic / Wizard / Experience point / Magic: The Gathering – Battlegrounds / Dungeons & Dragons gameplay / Gaming / Games / Terminology

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SPELLS (P) Passwall Transmutation Level: Sor/Wiz 5

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:10
166Dungeons & Dragons / Dungeons & Dragons gameplay / Dice & Glory / Games / Role-playing game terminology / Armor class

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. ARMOR CLASS Every character (and items in some circumstances) have an Armor Class (AC). The base AC for a

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:07
167Cleric / Magic of Dungeons & Dragons / Character class / Hol / Construct / Dungeons & Dragons gameplay / Dungeons & Dragons / Games / Undead

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. CREATURE OVERVIEW MAIN STATISTICS BLOCK This text contains basic game information on the creature.

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:07
168Pedagogy / Attention-deficit hyperactivity disorder / Educational software / E-learning / Learning platform / Learning / Gameplay / Educational technology / Jigsaw / Education / Educational psychology / Distance education

Prête-à-apprendre: Design and Implementation of a Wearable Assessment Tag Game for Children Imran A. Zualkernan American University of Sharjah

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Source URL: linc.mit.edu

Language: English - Date: 2014-07-24 17:07:18
169Dungeons & Dragons / Statistic / Experience point / Magic of Dungeons & Dragons / Magic item / High Adventure Role Playing / Magic / Dungeons & Dragons gameplay / Fuzion / Games / Gaming / Role-playing game terminology

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. Jump (STR; ARMOR CHECK PENALTY) Check: The character jumps a minimum distance plus an additional distance

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:09
170Game studies / Association for Computing Machinery / Conference on Human Factors in Computing Systems / Serious game / Usability / Computer science / Knowledge / Gameplay / Gender HCI / Human–computer interaction / Science / Katherine Isbister

Microsoft Word - chi2011entertainmentCommunity-final.doc

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Source URL: chi2012.acm.org

Language: English - Date: 2012-05-04 13:33:41
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