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Behavior / Leisure / Human behavior / Game mechanics / Serious game / Motivation / Gaming / Behavioral economics / Gamification
Date: 2014-09-19 04:33:01
Behavior
Leisure
Human behavior
Game mechanics
Serious game
Motivation
Gaming
Behavioral economics
Gamification

 AC/E digital culture ANNUAL REPORT  2014 THEME 3 

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Source URL: www.accioncultural.es

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