<--- Back to Details
First PageDocument Content
Live action role-playing game / GNS Theory / Threefold Model / Role-playing game / Recreation / Game mechanics / Role-playing game theory / Role-playing game terminology / Human behavior / Gaming
Date: 2008-07-13 12:08:28
Live action role-playing game
GNS Theory
Threefold Model
Role-playing game
Recreation
Game mechanics
Role-playing game theory
Role-playing game terminology
Human behavior
Gaming

Add to Reading List

Source URL: www.laivforum.dk

Download Document from Source Website

Share Document on Facebook

Similar Documents

Network theory / Graph theory / Operations research / Sociology / Complex network / Clustering coefficient / Massively multiplayer online role-playing game / Social network / Reciprocity / Aion: Upheaval / Weighted network / Hub

Multi-relational Social Networks in a Large-scale MMORPG Seokshin Son Ah Reum Kang Hyun-chul Kim

DocID: 1qJdi - View Document

Gaming / Software / Classes of computers / Artificial intelligence / Formal sciences / Simulation / ZX Spectrum games / Role-playing video games / Agent-based model / Intelligent agent / Game theory / Decision theory

Generative Agents for Player Decision Modeling in Games Christoffer Holmgård, Antonios Liapis, Julian Togelius Georgios N. Yannakakis Center for Computer Games Research

DocID: 1qmKs - View Document

Application software / Social software / Role-playing / Massively multiplayer online role-playing game / Virtual economy / Video game / Gameplay / Uses and gratifications theory / Virtual world / Software / Digital media / Video game genres

Need for Presence and Other Motivations for Video Game Play across Genres By Paul Skalski1, Francis Dalisay1, Matthew Kushin2, and Yung-I Liu1 1 School 2

DocID: 1b2ZU - View Document

Probability and statistics / Dice control / Probability theory / Dice / Craps / Role-playing game terminology / Bernoulli trial / Probability distribution / Probability / Gambling / Entertainment / Gaming

SMARTCRAPS.rtf Smart Craps Page 24 of 163

DocID: 17UEB - View Document

Role-playing game terminology / Data quality / Business intelligence / Database theory / Record linkage / Data cleansing / Data mining / Attribute / Linked data / Information / Data / Data management

Probabilistic Data Generation for Deduplication and Data Linkage http://datamining.anu.edu.au/linkage.html Peter Christen Department of Computer Science, Australian National University, Canberra ACT 0200, Australia

DocID: 17AGW - View Document