GLSL

Results: 149



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61Software / 3D computer graphics / Shading / Video game development / Shader / Pixel buffer / GLSL / Vertex / Framebuffer Object / Computer graphics / Computing / OpenGL

4.3 C o r e S p e c i fi c a t i o n y ra Ar

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
62OpenGL / Application programming interfaces / Shading / Video game development / Virtual reality / GLSL / Shader / Shading language / OpenVG / Computer graphics / Computing / Software

The OpenGLĀ® Shading Language Language Version: 4.40 Document Revision: 9 16-Jun-2014 Editor: John Kessenich, LunarG Version 1.1 Authors: John Kessenich, Dave Baldwin, Randi Rost

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Source URL: www.opengl.org

Language: English - Date: 2014-06-19 16:13:35
63OpenGL / Application programming interfaces / Shading / Video game development / Virtual reality / GLSL / Shader / Shading language / OpenVG / Computer graphics / Computing / Software

The OpenGLĀ® Shading Language Language Version: 4.40 Document Revision: 9 16-Jun-2014 Editor: John Kessenich, LunarG Version 1.1 Authors: John Kessenich, Dave Baldwin, Randi Rost

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Source URL: www.opengl.org

Language: English - Date: 2014-06-19 16:13:35
64Computing / Shader / Vertex / Pixel buffer / GLSL / Framebuffer Object / Shading language / Framebuffer / OpenCL / Computer graphics / OpenGL / Software

R The OpenGL Graphics System: A Specification (Version 4.5 (Compatibility Profile) - February 2, 2015)

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Source URL: www.opengl.org

Language: English - Date: 2015-02-04 01:53:05
65Computing / GLSL / Shader / Multisample anti-aliasing / Framebuffer Object / Pixel buffer / Rasterisation / Vertex / ARB / OpenGL / Computer graphics / Software

R The OpenGL Graphics System: A Specification (Version 4.2 (Core Profile) - April 27, 2012)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
66Computing / GLSL / Shader / Multisample anti-aliasing / Pixel buffer / Rasterisation / Rendering / Framebuffer Object / Vertex / OpenGL / Computer graphics / Software

R The OpenGL Graphics System: A Specification (Version 4.1 (Core Profile) - July 25, 2010)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
67Computing / GLSL / Multisample anti-aliasing / Pixel buffer / Shader / Framebuffer Object / Rasterisation / Vertex / ARB / OpenGL / Computer graphics / Software

R The OpenGL Graphics System: A Specification (Version 4.1 (Compatibility Profile) - July 25, 2010)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
68Computing / GLSL / Shader / Multisample anti-aliasing / Pixel buffer / Vertex / Framebuffer Object / Rasterisation / ARB / Computer graphics / OpenGL / Software

R The OpenGL Graphics System: A Specification (Version 4.0 (Core Profile) - March 11, 2010)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
69Computing / GLSL / Multisample anti-aliasing / Shader / Pixel buffer / Rasterisation / Framebuffer Object / Vertex / Rendering / OpenGL / Computer graphics / Software

R The OpenGL Graphics System: A Specification (Version 4.0 (Compatibility Profile) - March 11,

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
70Computing / GLSL / Multisample anti-aliasing / Shader / Pixel buffer / Framebuffer Object / Rasterisation / Vertex / Rendering / OpenGL / Computer graphics / Software

R The OpenGL Graphics System: A Specification (Version 4.2 (Compatibility Profile) - April 27,

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
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