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Mathematics / Computing / Polygon / Viewing frustum / Space partitioning / Mask / Normal / Culling / 3D modeling / 3D computer graphics / Geometry / Back-face culling


Fast Backface Culling Using Normal Masks Hansong Zhang∗ Kenneth E. Hoff III∗ Department of Computer Science
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Document Date: 2000-07-10 15:32:57


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File Size: 35,35 KB

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pence / /

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Facility

Computer Science University of North Carolina / Sitterson Hall / Chapel Hill / Chapel Hill Abstract This / /

IndustryTerm

graphics processing / geometry processors / dot product / visual simulation applications / graphics systems / graphics hardware / calculating the dot product / /

Organization

Fast Backface Culling Using Normal Masks Hansong Zhang∗ Kenneth E. Hoff III∗ Department / Center for Computer Graphics and Scientific Visualization References / National Science Foundation / University of North Carolina / /

Person

Sarah Hoff / Kenneth E. Hoff III / /

ProgrammingLanguage

C / /

ProvinceOrState

Oregon / North Carolina / /

PublishedMedium

Computer Graphics / /

Technology

geometry processors / simulation / /

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