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![]() Date: 2014-10-24 11:03:12Cross-platform software Fangames Multiplayer hotseat games Video games with isometric graphics Decision theory Intelligent agent Freeciv Hierarchical task network Artificial intelligence Software Games Digital media | Add to Reading List |
![]() | Inference and enforcement of data structure consistency specifications Brian Demsky1 , Michael D. Ernst2 , Philip J. Guo2 , Stephen McCamant2 , Jeff H. Perkins2 , Martin Rinard2 University of California at Irvine, IrvineDocID: 1oDbN - View Document |
![]() | Using Reinforcement Learning for City Site Selection in the Turn-Based Strategy Game Civilization IV Stefan Wender, Ian Watson Abstract— This paper describes the design and implementation of a reinforcement learner basDocID: 1mKko - View Document |
![]() | Microsoft PowerPoint - Military Operations final.pptDocID: 15oNe - View Document |
![]() | X Goes First: Teaching a Simple Game through Multimodal InteractionDocID: 14bac - View Document |
![]() | Microsoft PowerPoint - Winning_FreeCiv_AI.pptDocID: 12EsV - View Document |