<--- Back to Details
First PageDocument Content
Game artificial intelligence / Abstract strategy games / Gaming / Game theory / Leisure / Individual sports / Detection theory / Minimax / Game Description Language / Computer chess / Evaluation function / Go
Date: 2009-04-21 15:15:36
Game artificial intelligence
Abstract strategy games
Gaming
Game theory
Leisure
Individual sports
Detection theory
Minimax
Game Description Language
Computer chess
Evaluation function
Go

Heuristic Evaluation Functions for General Game Playing

Add to Reading List

Source URL: ggp.stanford.edu

Download Document from Source Website

File Size: 184,92 KB

Share Document on Facebook

Similar Documents

July 31, 2002 To appear in J. of DEDS LEAST SQUARES POLICY EVALUATION ALGORITHMS WITH LINEAR FUNCTION APPROXIMATION1

DocID: 1vp3G - View Document

A-42 費用関数法を用いた温・速度場推定手法の可能性評価 Evaluation of the method to estimate flow and temperature field using Cost Function ○久野貴大(大阪大学) 近藤明(大阪大学

DocID: 1vcis - View Document

BOARD APPROVED CONTINUING EDUCATION – 2017 & 2018 November 2017 DATE COURSE NAME/SPONSOR & PRESENTER LOCATION CE HOURS Function Listening Evaluation Training Parkersburg 4.25

DocID: 1uJQB - View Document

Multiple-precision evaluation of the Airy Ai function with reduced cancellation Sylvain Chevillard Inria, Apics Project-Team, Sophia Antipolis, France

DocID: 1ua49 - View Document

A Unified Characterization of Completeness and Triviality for Secure Function Evaluation Hemanta K. Maji ∗

DocID: 1u1FU - View Document