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The 2009 Mario AI Competition Julian Togelius, Sergey Karakovskiy and Robin Baumgarten Abstract— This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conferenc
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Document Date: 2012-10-14 18:35:22


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City

LAYERED CONTROLLER / Manno-Lugano / Milan / Copenhagen / D. Learning / London / /

Company

Super Mario Bros / Facebook / Nintendo / Markus Persson’s Infinite Mario Bros / YouTube / Google Group / Infinite Mario Bros / Subsumption / /

Country

Switzerland / United Kingdom / Denmark / Italy / /

Currency

USD / /

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Event

Man-Made Disaster / /

Facility

Imperial College of Science / IT University of Copenhagen / Morgan Kaufmann Pub / /

IndustryTerm

graph search algorithm / neural networks / real time / real-time element / technology news media / quickest solution / software developers / car racing games / simulated car racing competition / social media / neural network / non-optimal solution / genetic algorithm / real-time requirements / car racing competition / downloadable software / benchmark software / example software / search process / competition software / online learning / experimental software / evolutionary algorithms / level generation algorithm / search algorithm / technology news site / competition web page / simulated car racing competitions / A* search / search engine / learning algorithm / learning algorithms / removing the real-time element / /

NaturalFeature

Mario falls / /

OperatingSystem

Windows XP / Mac OS X / /

Organization

Looking / B. Competition / Artificial Intelligence for Games / Imperial College of Science and Technology / London / Competition / Computational Intelligence / University of Copenhagen / /

Person

Erek Speed Glenn Hartmann Evolved / Robin Baumgarten / Douglas Hawkins / Sloane Sergio Lopez Mario / Matthew Erickson Douglas Hawkins Sergey / Sergio Lopez / Robin Baumgarten Peter Lawford Andy / Trond Ellingsen / Glenn Hartmann / Sergey Polikarpov Mario Perez Alexandru / Sergio Lopez Spencer Schumann Matthew Erickson Douglas / Mario Perez / H. Duc Thang / Peter Lawford / Mario Perez Alexandru Paler Michael / Erek Speed / Peter Lawford Andy Sloane Sergio / Michael Tulacek Rafael Oliveira Glenn / Michal Tulacek / Sergey Polikarpov / Sergio Lopez Mario Perez Rafael Oliveira Michael / Mario Fig / Peter Lawford Andy Sloane Trond / Caleb Anderson / Mario Big / Andy Sloane / Spencer Schumann / Rafael Oliveira Glenn Hartmann Erek Speed / Rafael Oliveira Michael Tulacek Erek Speed Glenn / Julian Togelius / Peter Burns / Andy Sloane Sergio Lopez / Sergey Karakovskiy / Andy Sloane Trond Ellingsen Sergio Lopez / Douglas Hawkins Sergey Polikarpov Mario / Matthew Erickson / /

Position

standard reactive heuristic controller / heuristic controller / simple hard-coded heuristic controller / winning controller / Reactive controller / player / author / CONTROLLER / GA /

Product

avatar / /

ProgrammingLanguage

Java / L / /

ProvinceOrState

Georgia / /

Technology

AI algorithms / operating system / html / neural network / Java / Finite state machine / graph search algorithm / Existing algorithms / A* planning algorithm / learning algorithms / virtual machine / A* search algorithm / level generation algorithm / genetic algorithm / search engine / learning algorithm / artificial intelligence / http / A* algorithm / simulation / /

URL

http /

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