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![]() Date: 2004-10-26 20:07:183D computer graphics OpenGL Video game development Rasterisation Clipping Z-buffering Spatial anti-aliasing Texture mapping Vertex Computer graphics Computing Software | Add to Reading List |
![]() | R The OpenGL Graphics System: A Specification (Version 4.6 (Core Profile) - May 14, 2018)DocID: 1xVOa - View Document |
![]() | R The OpenGL Graphics System: A Specification (Version 4.6 (Compatibility Profile) - May 14, 2018)DocID: 1xV4d - View Document |
![]() | R The OpenGL Graphics System: A Specification (Version 4.5 (Core Profile) - June 29, 2017)DocID: 1xUIX - View Document |
![]() | R The OpenGL Graphics System: A Specification (Version 4.5 (Compatibility Profile) - June 29, 2017)DocID: 1xTG4 - View Document |
![]() | R The OpenGL Graphics System: A Specification (Version 4.6 (Core Profile) - May 14, 2018)DocID: 1xTvt - View Document |