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Virtual reality / Shader / Deferred shading / Rendering / Multiple Render Targets / Multisample anti-aliasing / 3D computer graphics / Computer graphics / Shading
Date: 2011-07-23 03:40:05
Virtual reality
Shader
Deferred shading
Rendering
Multiple Render Targets
Multisample anti-aliasing
3D computer graphics
Computer graphics
Shading

Microsoft PowerPoint - D3DTutorial_Crytek.ppt [Read-Only]

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