Activision

Results: 126



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1Efficient GPU Rendering of Subdivision Surfaces using Adaptive Quadtrees

Efficient GPU Rendering of Subdivision Surfaces using Adaptive Quadtrees

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Source URL: research.activision.com

Language: English - Date: 2016-08-24 11:44:38
    2Practical Order Independent Transparency Johan K¨ohler, Treyarch 1  Introduction

    Practical Order Independent Transparency Johan K¨ohler, Treyarch 1 Introduction

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    Source URL: research.activision.com

    Language: English - Date: 2017-07-06 13:08:34
      3Emotion Challenge: Building a New Photoreal Facial Performance Pipeline for Games Alex Smith Activision Publishing, Inc.

      Emotion Challenge: Building a New Photoreal Facial Performance Pipeline for Games Alex Smith Activision Publishing, Inc.

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      Source URL: www.activision.com

      Language: English - Date: 2017-06-24 14:27:00
        4Career Site Technical Support Only Supported Browsers We support the latest version of Firefox, Chrome and Safari as well as IE9Are you having issues submitting your application through our ATS? In order for your

        Career Site Technical Support Only Supported Browsers We support the latest version of Firefox, Chrome and Safari as well as IE9Are you having issues submitting your application through our ATS? In order for your

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        Source URL: www.activision.com

        - Date: 2015-12-07 21:35:06
          5MiG InfoCom AB  AShape™ Developer Manual ______________________________________________________________  Release 1.1

          MiG InfoCom AB AShape™ Developer Manual ______________________________________________________________ Release 1.1

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          Source URL: www.migcalendar.com

          Language: English - Date: 2010-09-17 17:21:42
          6When Should Bonds be Walked Intentionally? Mark Pankin SABR 33 July 10, 2003 Denver, CO

          When Should Bonds be Walked Intentionally? Mark Pankin SABR 33 July 10, 2003 Denver, CO

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          Source URL: retrosheet.org

          Language: English - Date: 2007-01-19 23:48:20
          7Approximate models for physically based rendering Michał Iwanicki Angelo Pesce Activision Approximate models for Physically Based Rendering - Siggraph 2015 Course: Physically Based Shading in Theory and Practice

          Approximate models for physically based rendering Michał Iwanicki Angelo Pesce Activision Approximate models for Physically Based Rendering - Siggraph 2015 Course: Physically Based Shading in Theory and Practice

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          Source URL: blog.selfshadow.com

          Language: English - Date: 2015-10-05 16:17:14
            8FOR IMMEDIATE RELEASE  ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 2015 FINANCIAL RESULTS  Company Increases CY 2015 Revenues and EPS Outlook Once Again

            FOR IMMEDIATE RELEASE ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 2015 FINANCIAL RESULTS Company Increases CY 2015 Revenues and EPS Outlook Once Again

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            Source URL: files.shareholder.com

            Language: English
              9FOR IMMEDIATE RELEASE ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED FOURTH QUARTER AND CALENDAR YEAR 2013 RESULTS Company Generated More Than $1.26 Billion in Operating Cash Flow in 2013 Board of Directors Authorize

              FOR IMMEDIATE RELEASE ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED FOURTH QUARTER AND CALENDAR YEAR 2013 RESULTS Company Generated More Than $1.26 Billion in Operating Cash Flow in 2013 Board of Directors Authorize

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              Source URL: files.shareholder.com

                10FOR IMMEDIATE RELEASE ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED FIRST QUARTER 2014 FINANCIAL RESULTS Company Delivered Record Q1 Non-GAAP Digital Revenues and Record Q1 Non-GAAP EPS Company Increases CY 2014 Ful

                FOR IMMEDIATE RELEASE ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED FIRST QUARTER 2014 FINANCIAL RESULTS Company Delivered Record Q1 Non-GAAP Digital Revenues and Record Q1 Non-GAAP EPS Company Increases CY 2014 Ful

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                Source URL: files.shareholder.com

                Language: English