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Computer graphics / Display technology / Image processing / Optics / 3D computer graphics / 3D television / ZCam / Z-buffering / 3D film / Imaging / Stereoscopy / Television technology


View Synthesis for Advanced 3D Video Systems
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Document Date: 2015-05-29 04:12:22


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File Size: 4,09 MB

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City

Amsterdam / Toronto / Article / /

Company

Advanced 3D Video Systems / 3D / Creative Commons / Philips / 4 EURASIP Journal / EURASIP Journal / Microsoft / Hindawi Publishing Corporation / 3D 2 EURASIP Journal / Hertz / /

Country

Netherlands / Canada / /

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Facility

Fraunhofer Institute / /

IndustryTerm

different processing / video applications / hole filling algorithms / depth images using edge detection algorithms / view synthesis algorithm / efficient solution / intermediate view synthesis algorithms / semiautomatic processing / video home systems / depth capture devices / display technology / display systems / cinema applications / separate processing / attention spanning systems / signal processing / multicamera systems / depth processing / slanted lenticular lens technology / classical technology / views synthesis algorithm / camera systems / 3DV applications / point splat algorithms / shutter technology / multiuser applications / classical camera calibration algorithms / classical image-based interpolation algorithms / side signal processing / 3DV systems / classical 2D video applications / color processing / 3DTV services / /

Organization

Fraunhofer Institute for Telecommunications / Heinrich-Hertz-Institut / Thomas Wiegand Image Processing Department / /

Person

Peter Kauff / Philipp Merkle / Kristina Dix / Karsten Muller / /

Position

chair / /

Product

3DTV / /

ProgrammingLanguage

E / /

Technology

alpha / hole filling algorithms / MPEG / 3-D / views synthesis algorithm / warping algorithms / shutter technology / display technology / mobile phones / detection algorithms / Image Processing / Specific postprocessing algorithms / classical technology / view synthesis algorithm / presented algorithm / point splat algorithms / DIBR algorithm / slanted lenticular lens technology / 3D graphics / classical image-based interpolation algorithms / intermediate view synthesis algorithms / classical camera calibration algorithms / /

URL

http /

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