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3D modeling / Simple polygon / Level of detail / Vision / Potentially visible set / Computing / Visual arts / 3D computer graphics / Hidden surface determination / Z-buffering


GEOMETRIC SIMPLIFICATION FOR EFFICIENT OCCLUSION CULLING IN URBAN SCENES Rick Germs & Frederik W. Jansen Computer Graphics & CAD/CAM Group Faculty of Information Technology & Systems
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Document Date: 2001-01-05 13:37:42


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File Size: 592,72 KB

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Company

Pergamon Press / /

Country

Netherlands / /

Currency

pence / /

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Facility

Systems Delft University of Technology / /

IndustryTerm

run-time algorithm / occlusion culling algorithms / simplification algorithm / image space occlusion culling algorithms / visualization processing / visibility pre-processing / pre-processing step / geometric simplification algorithm / visibility processing / hidden surface removal algorithm / graphics hardware / run-time occlusion culling algorithms / footprint tracking algorithm / dynamic occluder selection algorithm / geometric simplification algorithms / object space algorithm / facade algorithm / visibility pre-processing step / real-time walkthrough visualization / footprint algorithm / adequate solution / occlusion culling algorithm / urban environment occlusion culling algorithm / virtual occluder algorithm / /

Organization

Frederik W. Jansen Computer Graphics & CAD/CAM Group Faculty of Information Technology / Delft University of Technology / /

Person

Addison Wesley / Hudson / Omodel / /

Position

3D model for use with occlusion culling / Teller / original model / /

Technology

run-time algorithm / dynamic occluder selection algorithm / urban environment occlusion culling algorithm / virtual occluder algorithm / simplification algorithm / Information Technology / rendering algorithm / CAD/CAM / footprint tracking algorithm / footprint algorithm / 3D Graphics / facade algorithm / occlusion culling algorithms / animation / occlusion culling algorithm / run-time occlusion culling algorithms / object space algorithm / hierarchical Z-buffer algorithm / hidden surface removal algorithm / geometric simplification algorithms / image space occlusion culling algorithms / specific occlusion culling algorithm / geometric simplification algorithm / recently developed occlusion culling algorithms / /

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