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Company Wall Street Journal / Sony / Electronic Arts / Los Angeles Times / Nintendo / Sony Motion / Atari / Microsoft / Reuters / Apple / / Continent America / / Country Japan / United States / / Currency USD / / / Event M&A / Business Partnership / / Facility New York University / / IndustryTerm electronic device / killer applications / immersive technologies / console manufacturer / interchangeable media / retail price / similar hardware-software markets / exhibit network / software developers / software devices / dedicated portable gaming devices / software developer / media hubs / software development / hardware-software industries / rival software developers / online play / marginal cost products / software licensees / software sales / software royalties / individual software titles / videogame systems / software titles / videogame hardware / hardware devices / videogame software / desirable software titles / consumer electronic devices / videogame software revenues / multi-function devices / social networks / media players / integrated hardware / software publisher / online gaming / online and on-the-go gaming / software firms / / OperatingSystem Microsoft Windows / / Organization New York University / Industrial Organization of Home Videogames Hardware / Stern School of Business / Federal Trade Commission / DFC Intelligence / Entertainment Software Association / / Person Natal vs / / Position player / software developer / Controller / / Product PS3 / iPhone / Nintendo Entertainment System / PS2 / Wii console / iPod / Wii / / PublishedMedium The Wall Street Journal / Los Angeles Times / Wall Street Journal / / Technology ESA / operating system / smartphones / / URL http / SocialTag