<--- Back to Details
First PageDocument Content
Active Worlds / Virtual world / Nintendo 3DS / MTV / Lounge music / Terminology / Computing / Knowledge / Virtual reality / Internet culture / Gift suite
Date: 2013-06-07 15:12:11
Active Worlds
Virtual world
Nintendo 3DS
MTV
Lounge music
Terminology
Computing
Knowledge
Virtual reality
Internet culture
Gift suite

MTV2010VirtualLounge_CaseStudy2

Add to Reading List

Source URL: www.gbkproductions.com

Download Document from Source Website

File Size: 860,97 KB

Share Document on Facebook

Similar Documents

Active Worlds / Virtual world / Nintendo 3DS / MTV / Lounge music / Terminology / Computing / Knowledge / Virtual reality / Internet culture / Gift suite

MTV2010VirtualLounge_CaseStudy2

DocID: 1fSVi - View Document

Active Directory / Roaming user profile / User Profiles / Environment variable / Windows XP / Features new to Windows XP / Microsoft Windows / System software / Computing

Best of both worlds. End profile corruption. Retain system security and stability. Maintain administrative control over your network environment. Lessen the time you spend on lengthy and frustrating support calls by

DocID: 1awHM - View Document

Software / Human–computer interaction / Collaborative software / Virtual world / Avatar / Virtual community / Adobe Atmosphere / Online community / Active Worlds / Internet culture / Virtual reality / Computing

Collaborative Decision-Making in an Immersive Environment Built on Online Spatial Data Integrating Environmental Process Models

DocID: 18TxV - View Document

Computing / Digital media / Virtual economy / Windows games / Virtual communities / Virtual world / Active Worlds / Second Life / World of Warcraft / Virtual reality / Software / Internet culture

International Journal of e-Collaboration, 4(3), 1-13, July-SeptemberE-Collaboration and E-Commerce In Virtual Worlds: The Potential of Second Life and World of Warcraft

DocID: 16fWS - View Document

Arms control / Federation of American Scientists / Science and technology in the United States / United States government secrecy / Computing / Education / Virtual world / E-learning / Active Worlds / Virtual economy / Virtual reality / Software

Public Interest Report THE FEDERATION OF AMERICAN SCIENTISTS 2

DocID: 12gZX - View Document