VideoGames

Results: 90



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1Computers & Writing Proceedings, 2016–17  Into the Digital Sandbox: Procedural Rhetoric and Co-Authorship Brett Keegan, Syracuse University The following paper considers videogames as compositions, both in terms of des

Computers & Writing Proceedings, 2016–17 Into the Digital Sandbox: Procedural Rhetoric and Co-Authorship Brett Keegan, Syracuse University The following paper considers videogames as compositions, both in terms of des

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Source URL: wac.colostate.edu

Language: English - Date: 2018-04-10 19:50:38
    2   No Heroes: The Erasure of Chronic Health  Conditions from Videogames  Dakoda Barker  University of the Sunshine Coast  

      No Heroes: The Erasure of Chronic Health  Conditions from Videogames  Dakoda Barker  University of the Sunshine Coast  

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    Source URL: digraa.org

    Language: English - Date: 2016-06-23 23:48:38
      3THE BUSINESS OF VIDEOGAMES  www.mcvuk.com mcvonline

      THE BUSINESS OF VIDEOGAMES www.mcvuk.com mcvonline

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      Source URL: www.newbaymedia.com

      Language: English - Date: 2017-05-08 15:53:33
        46  THURSDAY, MARCH 9, 2017 REACTING TO VIDEOGAMES

        6 THURSDAY, MARCH 9, 2017 REACTING TO VIDEOGAMES

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        Source URL: index.truman.edu

        Language: English - Date: 2017-03-07 22:59:10
          5Chapter from: Persuasive Games The Expressive Power of Videogames By Ian Bogost  1

          Chapter from: Persuasive Games The Expressive Power of Videogames By Ian Bogost 1

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          Source URL: qed.cs.utah.edu

          Language: English - Date: 2017-11-07 00:42:52
            6Ludocore: A Logical Game Engine for Modeling Videogames

            Ludocore: A Logical Game Engine for Modeling Videogames

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            Source URL: adamsmith.as

            Language: English - Date: 2013-03-17 01:17:48
              7“I program my own videogames”: An Evaluation of Bootstrap Wendy S. McClanahan, Sarah K. Pepper, and Meridith Polin

              “I program my own videogames”: An Evaluation of Bootstrap Wendy S. McClanahan, Sarah K. Pepper, and Meridith Polin

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              Source URL: www.bootstrapworld.org

              Language: English - Date: 2017-11-21 11:35:31
                86  THURSDAY, APRIL 27, 2017 REACTING TO VIDEOGAMES

                6 THURSDAY, APRIL 27, 2017 REACTING TO VIDEOGAMES

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                Source URL: index.truman.edu

                Language: English - Date: 2017-04-26 02:48:02
                  9Procedural Quests: A Focus for Agent Interaction in Role-Playing-Games John Grey and Joanna Bryson1 Abstract. In current videogames non-player characters’ (NPCs’) abilities to be active, dynamic agents are typically

                  Procedural Quests: A Focus for Agent Interaction in Role-Playing-Games John Grey and Joanna Bryson1 Abstract. In current videogames non-player characters’ (NPCs’) abilities to be active, dynamic agents are typically

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                  Source URL: www.cs.bath.ac.uk

                  Language: English - Date: 2011-03-10 18:34:38
                    10Women Choose

                    Women Choose "Casual" Videogames Over TV; 100 Million+ Women Now Play Regularly, For Different Reasons Than Men The Largest-Ever Survey of Casual Game Players Yields Surprising Data: 76% of Players are Female, 89% Are 30

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                    Source URL: www.infosolutionsgroup.com

                    - Date: 2014-01-06 19:16:31