VideoGames

Results: 90



#Item
71Government / 41st Canadian Parliament / Politics / House of Commons of the United Kingdom / Standing committee / Parliament of Canada / Marjolaine Boutin-Sweet / House of Commons of Canada / Gord Brown / Westminster system / Parliament of the United Kingdom / Politics of Canada

Microsoft Word - 09-CHPC-VideoGames[removed]SuppOp-NDP-e

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Source URL: publications.gc.ca

Language: English - Date: 2013-05-06 09:17:38
72Pan European Game Information / Gamer / Online game / Leisure / Human behavior / Entertainment / Video game controversies / Gaming / Video game culture / Video game

VIDEOGAMES IN EUROPE: CONSUMER STUDY Norway November 2012 [2]

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Source URL: www.medietilsynet.no

Language: English - Date: 2012-12-20 05:33:08
73Copyright / Data management / Library science / Monopoly / Creative industries / Economy of the United States / Business / Intellectual property law / Data / Information

THE CORE COPYRIGHT INDUSTRIES MADE HISTORY BY ADDING $1 TRILLION IN VALUE TO THE U.S. ECONOMY The core copyright industries include computer software, videogames, books, newspapers, periodicals, journals, motion pictures

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Source URL: www.iipa.com.

Language: English - Date: 2013-11-19 08:43:15
74Arcade games / Pinball / Pat Lawlor / WMS Industries / Stern / Gottlieb / Eugene Jarvis / Defender / Video Pinball / Electronic games / Games / Digital media

Arcade-Style Game Design – Pinball’s Connections to Coin-Op Videogames 1 Christopher Lee DeLeon Georgia Institute of Technology One of the three main traditions applied to the study videogames within

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Source URL: www.kinephanos.ca

Language: English - Date: 2014-01-22 13:23:36
75Electronic games / ZX Spectrum games / Interactive fiction / Hobbit / The Way of the Exploding Fist / Gollum / The Hobbit / Digital media / Classes of computers

Exhibiting The Hobbit: A tale of memories and microcomputers Helen Stuckey Flinders University in Adelaide The challenge of collecting and exhibiting videogames is a significant

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Source URL: www.kinephanos.ca

Language: English - Date: 2014-01-22 13:23:52
76Mathematical finance / Applied mathematics / Markov models / Interest rates / Interest rate derivative / Discretization / Markov chain / Short-rate model / Lattice / Control theory / Mathematics / Mathematical analysis

CALLABLE SWAPS, SNOWBALLS AND VIDEOGAMES CLAUDIO ALBANESE Abstract. Although economically more meaningful than the alternatives, short rate models have been dismissed for financial engineering applications in favor of ma

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Source URL: www.albanese.co.uk

Language: English - Date: 2014-03-17 15:14:22
77

Ed.20 | Vol.10 | N2 | 2012 Música, Entretenimento e Cognição: análise comparativa dos videogames Guitar Hero III e Rocksmith

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Source URL: www.contemporanea.uerj.br

Language: Portuguese - Date: 2012-11-01 11:46:53
    78Knowledge representation / Science / Mathematics / Knowledge / Formal sciences / Gameplay / Event calculus / Fluent / Logic / Logic programming / Game design / Logic in computer science

    Ludocore: A Logical Game Engine for Modeling Videogames

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    Source URL: adamsmith.as

    Language: English - Date: 2013-03-17 01:17:48
    79Visual arts / Machinima / Computer animation / Emergent gameplay / Diary of a Camper / Machinima: Virtual Filmmaking / Red vs. Blue / Halo / The Movies / Film / Animation / Fan films

    Machinima World-breaking and World-making in the Cinema of Videogames Cristiano Poian, University of Udine DRAFT – do not cite or distribute without the permission of the author This article aims to investigate the pec

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    Source URL: www.poian.org

    Language: English - Date: 2007-08-08 13:32:59
    80Science / Evoked potentials / Criminology / Violence in video games / Dispute resolution / Media violence research / Desensitization / P300 / Video game controversies / Media studies / Behavior / Electroencephalography

    doi:[removed]j.jesp[removed]

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    Source URL: videogames.procon.org

    Language: English - Date: 2009-11-16 14:56:31
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