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Modeling and simulation / Video game culture / Multiplayer online games / Games / Software / Digital media / Massively multiplayer online role-playing game / Gamer / Online game / Social software / Video game genres / Massively multiplayer online game
Date: 2013-01-21 21:52:34
Modeling and simulation
Video game culture
Multiplayer online games
Games
Software
Digital media
Massively multiplayer online role-playing game
Gamer
Online game
Social software
Video game genres
Massively multiplayer online game

C HINA ’ S MMOG S AND P AYMENT M ETHODS R EPORT Client-Based Games 4th Report in Niko’s 2012 Market Research Subscription on China’s Games Industry

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