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Application software / Social software / Role-playing / Massively multiplayer online role-playing game / Virtual economy / Video game / Gameplay / Uses and gratifications theory / Virtual world / Software / Digital media / Video game genres


Need for Presence and Other Motivations for Video Game Play across Genres By Paul Skalski1, Francis Dalisay1, Matthew Kushin2, and Yung-I Liu1 1 School 2
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Document Date: 2013-03-10 16:00:12


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File Size: 529,30 KB

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