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Application software / Windows games / First-person shooters / Video game development / Unreal / Game engine / Massively multiplayer online game / VBS1 / Unreal Engine 3 / Software / Virtual reality / Digital media


Appears in Proceedings of the 2008 IEEE Aerospace Conference, Big Sky, Montana. Evaluating Game Technologies for Training Dan Fu, Randy Jensen Stottler Henke Associates, Inc. 951 Mariners Island Blvd., Suite 360
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Document Date: 2008-01-17 18:43:36


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File Size: 555,21 KB

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