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3D computer graphics / Mesh generation / Computing / Triangle geometry / Virtual reality / Triangle strip / Triangle mesh / Polygon mesh / SGI algorithm / Geometry / Triangulation / Computer graphics
Date: 2001-07-12 13:15:40
3D computer graphics
Mesh generation
Computing
Triangle geometry
Virtual reality
Triangle strip
Triangle mesh
Polygon mesh
SGI algorithm
Geometry
Triangulation
Computer graphics

Optimizing Triangle Strips for Fast Rendering Francine Evans

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