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Software development / Software engineering / Software / Visual programming languages / Video game development / Sprite / Video game design / Snap! / Scratch / Nintendo Entertainment System / Texas Instruments TMS9918


First-Class Sprites in Snap! Jens Mönig MaySnap’s standard microworld - derived from MIT Scratch - revolves around controlling cartoonish 2D actors called “sprites” living in a presentation area called “
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Document Date: 2016-05-02 07:52:15


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File Size: 2,95 MB

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