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![]() | Document Date: 2009-07-04 19:01:07Open Document File Size: 192,51 KBShare Result on FacebookCityShanghai / New York / Chengdu / Beijing / Chicago / Florence / /CompanyCambridge University Press / MIT Press / Alipay / ACM Press / Tencent / RMB / /CountryItaly / United Kingdom / China / /CurrencyCNY / USD / / /EventM&A / /FacilityInformatics University of California / Irvine Bren Hall / /HolidayNew Year's Day / /IndustryTermgame equipment / online gaming communities / e-money / online currencies / software stores / bank account / online experience / online stranger / payment systems / online transaction / Internet cafes / virtual equipment / online usage habits / online bank account / technology market / online transactions / online gamers / online game resources / online games / online-savvy individuals / online realm / bank / online environment / much equipment / social networking / bank transfer / online game / physical travel / e - commerce / online use / online currency / e-cash / public Internet space / Internet usage / huge online population / /MovieAudition / /NaturalFeatureMiracle Island / /OrganizationCambridge University / MIT / University of California / Irvine / Informatics University / China Yang Wang Department / /PersonBill Maurer / Wendy March / Alfred Kobsa / Tom Boellstorff / Silvia Lindtner / Sameer Patil / Norman Su / Bonnie Nardi / David Nguyen / Paul Dourish / Zheng Tu / Scott D. Mainwaring / Yang Wang / / /Positionplayer / VP of design / Author / official / teacher / factory worker / a group / young factory worker / /ProvinceOrStateNew York / South Dakota / /TechnologyVirtual Reality / /URLwww.tencent.com.hk/ir/pdf/news20070815a_e.pdf / /SocialTag |