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![]() Date: 2008-04-18 21:36:32Filter theory Computer graphics Mathematical analysis Image processing Computing Mathematics Signal processing Parallel computing B-spline Filter General-purpose computing on graphics processing units Texture filtering | Add to Reading List |
![]() | TerraNNI: Natural Neighbor Interpolation on 2D and 3D Grids Using a GPU PANKAJ K. AGARWAL, Duke University ALEX BEUTEL, Carnegie Mellon University THOMAS MØLHAVE, SCALGO USADocID: 1ru58 - View Document |
![]() | A Portable High-Productivity Approach to Program Heterogeneous SystemsDocID: 1rqSu - View Document |
![]() | access NCSA University of Illinois Vol 24 No 3DocID: 1rp6C - View Document |
![]() | Building Data-parallel Pipelines in Erlang Pero Subasic Erlang Factory, San Francisco March 29, 2012DocID: 1rlui - View Document |
![]() | technology from seed Stream-based concurrent computational models and programming tools Leonel SousaDocID: 1rhpR - View Document |