Role-playing

Results: 1499



#Item
261Human behavior / Dogs in the Vineyard / Statistic / Dice / Games / Gaming / Role-playing game terminology

Dogs Vineyard in the Character Generation Summary First Step: Background

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Source URL: www.darkshire.net

Language: English - Date: 2009-01-16 17:08:46
262Massively multiplayer online role-playing games / Windows games / Dungeons & Dragons / Elemental / Plane

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. MONSTERS (E) Elemental Climate/Terrain: Any land and underground

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:08
263Persona / Mind / Human behavior / Windows games / Shin Megami Tensei: Persona / Revelations: Persona / Dream / Prudence / Cardinal virtues / Role-playing video games / Christian ethics / Games

The Name of the Game Introduction In The Name of the Game, player characters are agents at the secretive and unreliable Dream Agency. During the day, they go about their normal lives, but by night they are wired up to ex

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Source URL: www.ukg.co.uk

Language: English - Date: 2010-03-27 15:50:24
264Gaming / Wizard / Dungeons & Dragons / Magic of Dungeons & Dragons / Character class / Magic / Games / Fantasy tropes / Role-playing game terminology

WIZARDS AND WARRIORS — AND YOUR CAMPAIGN written by Lee Gold, intended to sell to a roleplaying game magazine, back in August, 1983 Once upon a time, in the second season of the TV year, there was a show called

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Source URL: www.conchord.org

Language: English - Date: 2012-12-14 18:26:19
265Virtual world / Massively multiplayer online game / Gameplay / Massively multiplayer online role-playing game / Online game / Gaming / Software / Digital media / Social software / Video game genres / Virtual reality

“Friendly, Don’t Shoot!”: How Communication Design Can Enable Novel Social Interactions Marcus Carter CIS The University of Melbourne

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Source URL: marcuscarter.com

Language: English - Date: 2012-10-13 21:48:58
266Gaming / Software / Quest / Mob / Massively multiplayer online role-playing games / Games / Windows games

A Server-Side Framework for the Execution of Procedurally Generated Quests in an MMORPG Jonathon Doran Ian Parberry Technical Report LARCLaboratory for Recreational Computing

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Source URL: larc.unt.edu

Language: English - Date: 2015-02-11 16:15:34
267Statistic / Experience point / Monk / Dungeons & Dragons gameplay / Tri-Stat dX / Games / Gaming / Role-playing game terminology

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SKILL POINTS Characters have a number of skill points based on their race and their class levels. Dependi

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:09
268Dice notation / Role-playing game terminology / Ratio / Notation / Mathematics / Dice

Aims Practice Worksheet Expanded Notation, third grade

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Source URL: www.tlsbooks.com

Language: English - Date: 2014-03-17 01:34:26
269Terminology / Magic of Dungeons & Dragons / Role-playing game terminology / Magic / Wizard / Experience point / Gaming / Games / Dungeons & Dragons

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SPELLS (T) Telekinesis Transmutation Level: Sor/Wiz 5

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:10
270Dungeons & Dragons gameplay / Fuzion / Games / Critical hit / Role-playing game terminology

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. ATTACK ROLL MODIFIERS Use these adjustments whenever a character is making a melee, ranged, full, or othe

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:07
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