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Rigid bodies / Computational physics / Video game development / Rotational symmetry / Multibody system / Dynamical simulation / Rigid body dynamics / Physics engine / Collision detection / Physics / Mechanics / Mechanical engineering


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Document Date: 2014-03-26 02:05:31


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AMD / GPU / Sony / Hertz / /

IndustryTerm

body algorithm / proper solution / http /

MarketIndex

case 60 / /

Person

Oliver Strunk / Erin Catto / Roy Featherstone / /

Position

Havok physics simulation architect / rotating skater / controller / /

Product

Impulse / PS3 / PS2 / /

ProgrammingLanguage

php / /

ProvinceOrState

Massachusetts / /

Technology

CRBA algorithm / body algorithm / plug and play / simulation / /

URL

http /

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