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Optics / Subsurface scattering / Rendering / Ray tracing / Photon mapping / Reflection mapping / Cube mapping / Cone / Gaussian blur / 3D computer graphics / Computer graphics / Geometry
Date: 2007-10-29 04:32:05
Optics
Subsurface scattering
Rendering
Ray tracing
Photon mapping
Reflection mapping
Cube mapping
Cone
Gaussian blur
3D computer graphics
Computer graphics
Geometry

Visual Comput[removed]: 579–590 DOI[removed]s00371[removed]Bin Chan Wenping Wang

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