Back to Results
First PageMeta Content
Software / Gaming / Digital media / Puzzle video games / Windows games / Casual games / Cut the Rope / Axiality / Game engine / Natural selection / Gameplay


Automatic Generation and Analysis of Physics-Based Puzzle Games Mohammad Shaker, Mhd Hasan Sarhan, Ola Al Naameh, Noor Shaker and Julian Togelius, Member, IEEE Abstract—In this paper we present a method for the automat
Add to Reading List

Document Date: 2016-07-12 12:05:04


Open Document

File Size: 2,92 MB

Share Result on Facebook