| Document Date: 2002-12-24 07:16:30 Open Document File Size: 457,37 KBShare Result on Facebook
City Berlin / Plzen / New York / / Company NVIDIA / Vertex / / Country Czech Republic / / / IndustryTerm visualization algorithm / simplification algorithm / traversal algorithm / incremental refinement algorithm / graphics hardware / graphical processor / real time / refinement algorithm / automatic simplification algorithm / interactive applications / extraction algorithm / / OperatingSystem Windows 2000 / / Organization FSA / UNION Agency / Universitat / Spanish Ministry of Science and Technology / U.S. Securities and Exchange Commission / / Person D. Fussell / Geometric modeling / / Position representative / Marshall / / ProgrammingLanguage C++ / / ProvinceOrState New York / / PublishedMedium Computer Graphics / / Technology traversal algorithm / simplification Foliage Simplification Algorithm / simplification algorithm / automatic simplification algorithm / incremental refinement algorithm / virtual reality / visualization algorithm / graphical processor / refinement algorithm / Caching / 1.1 Selective refinement algorithm / Polygonal Surface Simplification Algorithms / operating system / traversing algorithms / extraction algorithm / / URL http /
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