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Computing / Computer programming / IT infrastructure / OpenGL / Application programming interfaces / Cross-platform software / Graphics libraries / Video game development / Shader / Framebuffer object / Shading language / Pixel buffer


R The OpenGL Graphics System: A Specification (Version 4.5 (Compatibility Profile) - June 29, 2017)
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Document Date: 2017-06-29 16:51:37


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File Size: 3,38 MB

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