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Digital media / Virtual world / Second Life / Open Wonderland / Email / Cloud computing / Internet / Spring / Open Cobalt / Software / Computing / Virtual reality


Spotlight Editor: Brian Brannon n Scaling Virtual Worlds with a Physical Metaphor Daniel Horn, Ewen Cheslack-Postava, Tahir Azim,
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Document Date: 2012-06-13 08:54:38


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File Size: 573,71 KB

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Company

IBM / Sony / Akamai Technologies Inc. / ACM Press / Sun / ICANN / Intel / Microsoft / /

Continent

Europe / /

Currency

USD / /

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Facility

Stanford University / /

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IndustryTerm

persistence services / Web applications / revolutionized computing applications / particular server / distributed services / changed computer systems / Internet communication / graphical systems / Web service / Online Multiplayer Games / persistence solutions / content distribution networks / virtual world server / communication services / real-time user experience / distinct services / content distribution network / computing / space server / virtual world systems / fundamental services / /

Organization

National Science Foundation / Usenix Assoc. / Computer Science Department / Stanford University / /

Person

Cheslack-Postava Philip Levis / Michael J. Freedman / Stanford MediaX / Tahir Azim / Ewen Cheslack-Postava Philip / Daniel Horn / Ewen Cheslack-Postava / Sven Anacker / Philip Levis / Lisa Rinaldo / Dawn Becker / Tim Matteson / Sandy Brown Sr / Lynne Stickrod / Hilary Turnbull / Thomas M. Flynn / Marian Anderson Sr. / Brian Brannon / Darcy Giovingo / John Restchack / /

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Position

Editor / professor of Computer / architect / computing player / model of traditional Internet communication / coordinator / Development Mgr / assistant professor / assistant / Advertising Coordinator / /

Product

SQL injection / /

ProgrammingLanguage

Ajax / /

PublishedMedium

Computer Graphics / /

Region

Midwest / Northwest / /

SportsLeague

Stanford University / /

Technology

RAM / Virtual Reality / smartphone / GPS / SSL / Ajax / /

URL

www.computer.org/pervasive / /

SocialTag