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Science of photography / Virtual reality / Graphics hardware / Depth of field / Ray tracing / GPGPU / Alternating direction implicit method / Rendering / Circle of confusion / Optics / Geometrical optics / 3D computer graphics


Interactive Depth of Field Using Simulated Diffusion on a GPU Michael Kass, Pixar Animation Studios Aaron Lefohn, U.C. Davis John Owens, U.C. Davis Figure 1: Top: Pinhole camera image from an upcoming feature film. Bott
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Document Date: 2012-07-23 02:34:43


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