<--- Back to Details
First PageDocument Content
User interfaces / Human–computer interaction / Distance education / Virtual reality / User interface techniques / Motion capture / Kinect / Usability / Simulation / Human–computer interaction / Computing / Mind
Date: 2014-02-25 18:09:57
User interfaces
Human–computer interaction
Distance education
Virtual reality
User interface techniques
Motion capture
Kinect
Usability
Simulation
Human–computer interaction
Computing
Mind

Microsoft Word - uist425-anderson1.doc

Add to Reading List

Source URL: www.autodeskresearch.com

Download Document from Source Website

File Size: 1,13 MB

Share Document on Facebook

Similar Documents

Garment retexturing using Kinect V2.0 Egils Avots Supervisors: Assoc. Prof. Gholamreza Anbarjafari Assoc. Prof. Sergio Escalera

DocID: 1uNdK - View Document

IEEE Vancouver Kinect and Structure Sensor Hackathon IEEE Vancouver Joint Computing Chapter and the BCIT  School  of  Compu/ng  and  Academic  Studies are excited to announce that Microsoft and Occipit

DocID: 1tTO8 - View Document

Autonomous Navigation in GPS Denied Indoor Environment Using RGBD Sensor, Kinect Vihari Piratla*, Suraj B Malode*, Sachin Kumar Saini*, Anurag Jakhotia§ Anil K Sao¶, Bharat Singh Rajpurohit¶, Genemala Haobijam¶ §Stu

DocID: 1tT37 - View Document

Kinect for Interactive AR Anatomy Learning 1 1* 1

DocID: 1tMMC - View Document

A Category-Level 3-D Object Dataset: Putting the Kinect to Work Allison Janoch, Sergey Karayev, Yangqing Jia, Jonathan T. Barron, Mario Fritz, Kate Saenko, Trevor Darrell UC Berkeley and Max-Plank-Institute for Informati

DocID: 1tIbm - View Document