Mobile

Results: 68094



#Item
61Computing / Information and communications technology / Network protocols / Technology / Telecommunications engineering / Digital media / Mobile content / Universal Plug and Play / Ubiquitous computing / Computer network / Interoperability / Plug and play

MOBILE AND UBIQUITOUS SYSTEMS www.computer.org/pervasive Bringing Network Effects to Pervasive Spaces W. Keith Edwards, Mark W. Newman, Jana Z. Sedivy, and Trevor F. Smith

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Source URL: trevor.smith.name

Language: English - Date: 2012-11-23 14:19:46
62Computing / Software / Video game publishers / Economy of China / Entertainment Software Association / Online marketplaces / E-commerce / ITunes / App Store / Google Play / WeChat / Nintendo

Measuring Decentralization of Chinese Keyword Censorship via Mobile Games Jeffrey Knockel1,2 , Lotus Ruan1 , and Masashi Crete-Nishihata1 1 Citizen Lab, Munk School of Global Affairs, University of Toronto

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Source URL: www.usenix.org

Language: English
63Technology / Computing / Information and communications technology / Information appliances / Mobile computers / New media / Social networks / Mobile technology / Mobile device / Big data / Mobile phone / Smartphone

Boase, JImplications of software-based mobile media for social research. Mobile Media & Communication, 1(1), Published version available at: http://mmc.sagepub.com/contentfull Implications of Sof

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Source URL: individual.utoronto.ca

Language: English - Date: 2017-09-21 13:37:51
64Computing / Technology / Classes of computers / Mobile computers / Humancomputer interaction / Cloud clients / Smartphones / Mobile phones / Ubiquitous computing / Persuasive technology / Mobile app / Wearable computer

Towards A Framework for Mobile Behavior Change Research Fabian Okeke Cornell Tech, Cornell University New York, New York

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Source URL: destrin.smalldata.io

Language: English - Date: 2018-10-22 18:10:48
65Human behavior / Psychology / Behavior / Cognition / Exercise equipment / Pedometer / Walking / Social networking service / Physical attractiveness / Sport / Motivation / Text messaging

How Gamification Affects Physical Activity: Large-scale Analysis of Walking Challenges in a Mobile Application Ali Shameli Tim Althoff

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Source URL: www.timalthoff.com

Language: English - Date: 2017-02-23 21:29:35
66Computer security / Antivirus software / Computing / Technology / Computer network security / Mobile device management / Bring your own device / Comodo Group / Mobile security / Endpoint security / Microsoft Intune / Comodo Mobile Security

Data Sheet Comodo Mobile Device Management Secure and centrally manage large-scale deployments of corporate and personal mobile devices Key Benefits

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Source URL: www.comodo.com

Language: English - Date: 2018-09-21 10:15:41
67Technology / Mobile technology / Information and communications technology / Mobile telecommunications / Mobile phone / New media / Telephony / Videotelephony / Text messaging / SMS / Subscriber identity module / Mobile Web

Kei-Tying teens: Using mobile phone e-mail to bond, bridge, and break with social ties – a study of Japanese adolescents 1 Jeffrey Boasea∗ , Tetsuro Kobayashib a Department of Social Psychology, The University of To

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Source URL: individual.utoronto.ca

Language: English - Date: 2017-09-21 13:37:53
68Business / Economy / PricewaterhouseCoopers / Out-of-home advertising / Ooh / Advertising

Fig 6-Rising mobile Internet and connected device penetration is boosting research opportunities

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Source URL: www.pwc.com

Language: English
69

PDF Document

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Source URL: www.mobile-jugendarbeit-stuttgart.de

- Date: 2014-07-25 09:40:39
    70

    PDF Document

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    Source URL: mobile.unibas.ch

    - Date: 2017-11-02 04:21:22
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