First Page | Document Content | |
---|---|---|
![]() Date: 2014-06-05 09:51:35Virtual reality 3D computer graphics User interface techniques Computer animation Video game controllers Skeletal animation Inverse kinematics 3D user interaction Linkage Input device Motion capture Euler angles | Add to Reading List |
![]() | The Design and Evaluation of 3D Positioning Techniques for Multi-touch Displays Anthony Martinet∗ ´ Casiez † GeryDocID: 1r9dF - View Document |
![]() | 041-20tvcg12-kondoinddDocID: 1r60I - View Document |
![]() | The Roly-Poly Mouse: Designing a Rolling Input Device Unifying 2D and 3D Interaction Gary Perelman1, Marcos Serrano1, Mathieu Raynal1, Celia Picard2, Mustapha Derras2, Emmanuel Dubois1 1 2DocID: 1qZD0 - View Document |
![]() | PalmSpace: Continuous Around-Device Gestures vs. Multitouch for 3D Rotation Tasks on Mobile Devices Anonymized for Submission Anonymized for Submission Anonymized for Submission Anonymized for SubmissionDocID: 1qW4k - View Document |
![]() | SIGCHI Conference Paper FormatDocID: 1qUGL - View Document |