ITU

Results: 7341



#Item
261Game theory / Pursuit-evasion / Strategy / Nash equilibrium / Search algorithm / Flow network / Directed graph / Best response / Algorithm

Transiting Areas Patrolled by a Mobile Adversary Ondˇrej Vanˇek, Branislav Boˇsansk´y, Michal Jakob and Michal Pˇechouˇcek which it chooses a closed-walk starting and ending in a given location in the area, termed

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
262

RIDE A CANYON ITU WORLD TRIATHLON HAMBURG MODELL AEROAD CF SLX 7.0 AEROAD CF SLX 9.0 AEROAD CF SLX 9.0 SL

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Source URL: wts-assets.triathlon.org

Language: English - Date: 2016-05-25 04:10:34
    263Cognitive science / Neuroscience / Academia / Behavioral finance / Emotion / Limbic system / Subjective experience / Affect / Hyperbolic discounting / Action selection / Social actions / Risk

    Introducing Time in Emotional Behavior Networks Anja Johansson and Pierangelo Dell’Acqua Abstract— In realistic scenarios an agent should not assume that the effects of its action are immediate. However, behavior net

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    Source URL: game.itu.dk

    Language: English - Date: 2010-08-10 12:41:00
    264

    Microsoft Word - Para-ITU.doc

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    Source URL: www.jtu.or.jp

    Language: English - Date: 2013-05-12 01:45:00
      265Chess / Game theory / Gaming / Chess rules / Chess theory / Chess endgames / Kriegspiel / Endgame tablebase / Chess endgame / Outline of chess / Computer chess / Checkmate

      Retrograde analysis of Kriegspiel endgames Paolo Ciancarini and Gian Piero Favini Abstract—A game tree can be constructed starting from its leaves with a technique called Retrograde Analysis. It is useful to solve some

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      Source URL: game.itu.dk

      Language: English - Date: 2010-08-10 12:41:00
      266

      ITU World Triathlon Series Yokohama 2015 ITU 世界トライアスロンシリーズ 横浜大会2015 16h May 2015 公 式

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      Source URL: www.jtu.or.jp

      Language: Japanese - Date: 2015-05-16 00:18:35
        267Evolutionary algorithms / Evolution / Cybernetics / Mathematical optimization / Scientific modeling / Genetic algorithm / Evolutionary computation / Fitness landscape / Evolution strategy / Multi-agent system / Agent-based model / Reinforcement learning

        Online Evolution in Unreal Tournament 2004 Matthew Patrick, Student Member, IEEE Abstract— Traditional approaches to game AI often feature behaviour that is scripted and predictable. Previous attempts at adaptive AI ha

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        Source URL: game.itu.dk

        Language: English - Date: 2010-08-10 12:41:00
        268

        1 Modeling Player Experience for Content Creation Christopher Pedersen, Julian Togelius Member, IEEE, and Georgios N. Yannakakis, Member, IEEE Abstract—In this paper, we use computational intelligence

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        Source URL: www.itu.dk

        Language: English - Date: 2010-02-16 10:21:25
          269

          (A) Tangled Up In NotsA1. a. Kecantikan bukan hadiah. b. Gadis kaya itu bukan penyanyi. c. Kekayaannya bukan untuk gadis itu. d. Manusia itu tidak datang.

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          Source URL: www.nacloweb.org

          - Date: 2016-03-31 19:21:30
            270

            Zittau - O-See Challenge Cross Triathlon ITU World Championships 2014 Ergebnisliste - XTERRA Germany 2014 aufsteigend sortiert nach Altersklasse, weiblich Verein Rang Nation Schwimm Wechsel 1

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            Source URL: www.o-see-challenge.de

            Language: German - Date: 2016-02-15 05:26:32
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